Life is Feudal: New Patch!
Patch notes (ver. 0.4.1.2): Implemented a proper (proper for LiF:YO scale) patching system. Client loading times should decrease significantly, and rely more now on internet connection speed Implemented an accurate naphtha explosion physics model. Multiple fragments can hit multiple body parts, depending on proximity to the epicenter of explosion and cover that might block shrapnel Shields should now properly absorb damage and crack faster under axe-like weapon blows Active blocking and parrying should properly slow the player now Pounce (jump on shield) can now be activated only if you are wielding 2-handed axes or polearms Implemented proper stamina consumption for shield bash, parry and blocking Shield bash can now be performed only with Shield Mastery lvl 60 and higher Shield bash now prevents character from moving, can not be performed while jumping Some minor fixes for the trebuchet interface and operation All...