Life is Feudal - Server settings


Server Settings can be the difference between easy gameplay and and very difficult gameplay. Knowing what setting does what, is very essential as it can be a decider if you want to play solo, with a friend or a group. Or if you need to play with a group (low skill cap, low mulitplier etc) Below I explain what each do and if you prefer to watch, I have the video above for your viewing pleasure.

Skill Stats Progression Multiplier: 1 means it's going to be like the MMO, sitting grinding for ages. 1000 means the game is a cheese fest, 1 action triggers 90 skill points to be awarded.

Skill Cap: Your overall Cap of skill points allowed on your Combat and Crafting Skills

Terraforming speed multiplier: 1=10 from digging (Using a pickaxe) Goes from 1-5: 10, 20. 30, 40, 50 ore/stone/granite obtained.

Crafting period: Time scale in Seconds on how long you will need to craft to make a tools etc.

Animal Breeding/Feeding time: In minutes is how long animals need fed, or if they successfully breed for a new animal to spawn.

Plant Growth Period: In ticks of 8 hours: 1= 8 hours, 2 = 16 hours, 2.5 = 20 hours. After 8 hours crops will have a 4 hour window to be gathered before they die and disappear.

Object Decay: 0 is the  lowest decay rate which means no decay, if it's set between 1-10: 1 is the lowest decay rate and 10 is the highest decay rate.

Judgement Hour: Judgement hour is an hour or however long the server is configured to enable this, where you claim disappears (The monument remains in tact, the guarded/protected area shuts off) In this time, raiders, PVP'rs can raid you, where they also suffer NO ALIGNMENT PENALTY. NO ALIGNMENT IS LOST DURING JUDGEMENT HOUR.

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